About This Game Waking up trapped in a tree, with no recollection of anything, you must explore a strange fragmented city floating in the sky to learn who you are and where you fit into the world.Gravity Defying Gameplay - Walk upside down, on walls, in fact walk anywhere you can get to. Your suction cup feet let's you stick to any surface.Mind Bending Puzzles - Solve complex logical & physical puzzles using your unique abilities.Evolve & Explore - Learn new abilities and use them to explore the fragmented city further.Create Your Own Game - Built-in level, map and character editors let's you build an entirely new game using simple tools. You'll be creating in minutes.You play a You (short for Youropean), a small humanoid with suction cups instead of feet, which allows you to walk up walls and on ceilings. You must use your unique ability to solve a constantly evolving set of challenges. You will encounter physical puzzles, riddles, ferocious enemies, environmental hazards and more, in an abstract but logical universe that challenges your perception of the 3rd dimension.Expand the game by building your own levels, cities and creating your own characters. The entire game is created using the incredibly easy to use built-in editing tools. Unlock more than 450 building blocks, construct amazing levels and build entire adventures by linking the levels together on the map.Youropa is a game about breaking rules, being upside down and thinking outside the box. 6d5b4406ea Title: YouropaGenre: Action, Adventure, IndieDeveloper:frecle ApSPublisher:frecle ApSRelease Date: 27 Jun, 2018 Youropa Activation Code [Keygen] europa park. youropa download. youropa youtube. for you ropa. youropa fulda. youropa crack. dll europa universalis 4. see you ropa. youropa recenze. recensione youropa. europa-skidrow. youropa controls. youropa pc descargar. youropa requisitos. europa 2018. youropa graffiti. cache & you ropa. europa pc torrent. europa pc review. europa voumik. youropa savegame. youropa ps4. europa report. anti you ropa. youropa descargar. only you ropa. europa moon. thank you ropa. bai you ropa. youropa spiel. europe guide. viva you ropa. europa bhowmik. europa league final. youropa bhowmik. dressing you ropa. europa universalis apk. europa planet. europa league tv usa. youropa review Anyone could watch the trailer above and know that this game is very cool and when you play it you'd know the game is extremely fun but I also wanted to call out attention to frecle as a developer. I had a pretty bad problem starting the game on my 4k display and I added a comment to the Discussions and before too long, frecle had fixed it and extended me to test it out on a private internal build. He did in fact fix it but also so many devs would have ignored that Discussion or just not even given it a second thought but he actually followed up and made sure his fix fixed the game (which it did). Devs like that who also have the skill required to create Youropa should be supported and he'll be on my radar from now into the future. Also the game totally rules and that definitely doesn't hurt either.. Solid and good looking puzzle platformer. Not much more to say really, just really solid.. Bought this blind based on other reviews which I don't usually do, but it was completely worth it. An original concept that works very well with the creative level design. Despite the fact that it was made by a very small team had nice production values. Takes around 4-5 hours to beat but has plenty of replay value, so the price is worth it.. It's a good puzzle metroidvania. A beautiful looking game with clever puzzles. It's always a joy to find a fun game that doesn't require killing or blowing things up. I was initally disappointed with the lack of key customization, but the developers are very receptive to feedback and are constantly updating the game in response to player input. 10/10 would buy again.. This game is amazing. It looks nice and plays well. The puzzles are not too difficult, but not a total cakewalk. The level editer is a bit clunky, but does work. and its one of my favorite game to make puzzles for. As you progress the game adds new abilities for you to use, however I don't think they are used to the full potetial. Overall I take the only drawback I have is that its a bit short, but you can still get a good 5-6 hours at least out of this.My final score 9/10. Really nice and cute puzzle-platformer when a wall-walking mechanic to add some variety.The only downside to this game is that the physics are occasionally finicky, it occurred to me a few times that I fell when I don't think I should have, and reversely there were a few times where I'm pretty sure I was supposed to fall but didn't. There is one section driving a car too where the controls aren't too good.Fortunately, despite those minor issues, there is a lot to love here. Beta Update - May 18th: Yes, it's time for another beta update!"Right, but what's in it?" you're thinking. Well let me tell you:Gameplay Fixes:- You - No fall damage if you are about to land on an Awning (Tower Base)- You - Easier to get out of shallow holes (ie. Deep Buttons etc) especially while carrying items- You - Overview camera has longer delay before zooming in 15 secs vs 3 secs- You - Changes to collision response, to fix issues when standing on physical objects. (Fixes issues in Big Box Tower + Final Stage)- You - Camera tracking during oil slide fixed.- Gear Panel - Doesn't change state until gear insertion animation is complete- Deep Button - Fix for collision cutter not matching model- Doors - Fix for animation issues when quickly activating/deactivating- Umbrella - Fix for funny issue when falling out of levelEditor Fixes:- Improved mouse input in editor!UI Fixes:- Added scroll bar to windows + hover mouse at top/bottom to scroll- Fixed text wrappingAudio Fixes:- Fix for lowpass filter being applied just after rope intro sequence.Rendering Fixes:- You - Fix for hand animation jazz when in air- Clouds - Minor tweaksLevel Fixes:- Upside Down - Fix for wire being on by default- Big Box Tower - Fix for getting stuck between chimneys- Scooter Gate - Fix for doors opening from outside- Oil Slide - Improved return pathAs always, keep sending feedback via the questionaire or by email to support@frecle.net - We love nice feedback, but well explained negative feedback is even better! Have a great weekend!. Share Update: The latest update which you can play right now contains a beta version of Level Sharing via Steam Workshop! Try it out by playing a tiny adventure with 4 levels using this ID 569CBD27 - Just copy/paste it into the Share popup from the Main Menu.And get creative and share your own adventures from the Create mode. Open the menu while having your map open by hitting "Esc" and select "Share [BETA]" to start sharing your own city. To share an individual level, hover over it and hit "0" (Zero) on the keyboard to start sharing.You will need to accept the Steam Workshop agreement before you can access all the sharing features.We will be smoothing out the experience and adding additional features over the coming weeks, so if there's something specific you'd like to see just let us know.Here's a list of changes for this update:Share - Added simple sharing interface for sharing levels and adventures (BETA)TouchButton - Fix not triggering when landing on top without leaving trigger areaSoccer Ball - Fix sticking to feet when pulling awayMap Editor - Added settings for the map to adjust which powers You start with and how time of day is handledEditor - Fix for Cassette counter not showing when quick opening Elements menuEditor - Added animation to elements when placing themCreate Mode - Adjustments to file layouts and more in preparation for level sharing. If your levels break or have gone missing let us know.Save Game - Separated save games for single player game and create mode in preparation for level sharing. If your save game breaks let us know.Performance - Improved scene capturing performance by 33% Performance - Reduced cloud rendering CPU cost by 45%Options - Moved all options to separate save fileEditor Unlocks - Moved to separate save fileAs there have been a good deal of internal restructuring to fully support level sharing, there may be things we have missed during internal testing.If you find anything isn't working as expected let us know!Have fun!. Ride & Slide Update: The latest update includes a bunch of smaller fixes to the driving and sliding sections, as well as a number a visual improvements.Gameplay Adjustments & Fixes. Beta Signup: On Monday (March 26th) we are sending out the next beta update and a new batch of keys for the closed beta of Youropa. If you want to join the fun, and haven't already signed up for our mailing list yet, now is the time to do it!Go to http://www.frecle.net and sign up now! If you're already signed up and aren't already beta testing, stay cool and wait for Monday :)We're sending out a limited number of keys, so you need to be quick to get one. So even if you are on the list we cannot guarantee you'll get a key.Have a great weekend!. Creator Mode - Preview: We've finally gotten to a point where we'd like you to take the Creator Mode (name is not final) for a spin. If you'd like to try it out, do this:Join the preview. Update - July 4th: Time for the first post launch update!We've been hard at work trying to resolve as many of the issues you've reported, as well as some we have noted from earlier rounds.The biggest change in this update are camera tweaks which hopefully makes getting around Youropa a nicer experience. We've adjusted some settings, to make the camera a little softer in the way it follows the ground, and adjusted the way input is handled, so you can now tweak how direct your camera input is treated from the options menu. Overall it should help people who have experienced a bit of motion queasiness, and make for a smoother ride for all of you.We've also tweaked map editing, so you can now connect logic across levels by linking wires on the map, and you can also delete wires and portal connections. For the wires, they will only use the "global input" from another level, if there is no "local input" attached to it on the level itself. Tell us if that doesn't make sense.Here's a full list of changes to this update:Resolution - Match desktop resolution on first runTranslations - Adjusted Norwegian translationsTranslations - Fixed spelling mistake in "Camera Edge Prediction"Paint / Powerup Platform - Fixed issue when entering platform while carrying an item (invalid state change during physics update)Umbrella - Fixed collision modelUmbrella - Adjusted animation when carryingPogo Stick - Adjusted collision modelPogo Stick - Adjusted animation when carryingFile Requester - Minimizes game when in full screen, and restores game after being closedAchievements - Fix for "Loot Box" achievement cheat.Physics/IK - Fix for NaN issue in soft IKWire - Added outputControls - Mouse look input now matches joypad/keyboard input (Y inverted, so you may need to adjust your control settings)Editor - Fix for text input not updatingEditor - Fix for switching wire style not updating visualsEditor - Connecting wires on map also connects level logic. Only wires with no connections internally in the level will use the external inputEditor - Connections can now be deleted on the mapEditor - Fix for color picker closing menu / editor when pressing cancelCamera - Fix for spin when entering vehicleCamera - Smoother ground followingCamera - Adjustable input smoothing (missing translations for most languages) see Options/CameraCamera - Allow overview to shift moreCamera - Minor adjustments during teleportationCamera - Fix for jitter during transition to overviewMap - Fixed path to next objective not updating correctly when opening mapMap - Minor tutorial fixLevel - Smaller gap between pipe and platform in "Pipes"Level - Moved bush to prevent you getting stuck in "TinyTower"Level - More checkpoints on oil levelsLevel - More checkpoints on vehicle levelsSecret news: We've started working on level sharing, so stay tuned for more news about that soon!As always, if you encounter bugs or feel something could be improved let us know. Ask in the forums or send us an email at support@frecle.netHave fun!. Beta Signup: On Monday (March 26th) we are sending out the next beta update and a new batch of keys for the closed beta of Youropa. If you want to join the fun, and haven't already signed up for our mailing list yet, now is the time to do it!Go to http://www.frecle.net and sign up now! If you're already signed up and aren't already beta testing, stay cool and wait for Monday :)We're sending out a limited number of keys, so you need to be quick to get one. So even if you are on the list we cannot guarantee you'll get a key.Have a great weekend!. Launch Day!: It’s finally, finally release day! We hope all of you enjoy what we’ve been working on for so long, and we are excited to hear what you think of the game.Thanks to everyone who helped out during beta testing by reporting bugs and suggesting improvements. Your help has been invaluable!. Happy You Year!: The first update of the new year brings minor tweaks to gameplay, rendering and fixes a couple of nasty crash issues. We're working on getting the "create while you play" aka "playground mode" ready for a first round of testing, but it's taking a little longer than we had initially anticipated. We hope to have an update for you on that very soon.Here's a list of changes for this version:Crash - Fixed issue with Alt+Tab where directx device was not reset in correct orderCrash - Fixed issue where texture compression could crashCrash - Fixed issue where using Overview during power up sequence would crash.Share - Added UI for level previews etc. No more entering ID's to play shared contentShare - Added like buttonShare - Added subscribe buttonShare - Added button to open Steam workshop for an itemRendering - Added air particlesRendering - Improved vegetation particlesRendering - Dither vegetation when overlapping cameraRendering - Added torus light type for race ringsRendering - Added area lights for portalsMenu Fix - Quickly exiting map after returning to menu could cause incorrect camera positionUI - Improved ui for character customizationUI - Controllable using keyboard onlyLevel Fix - Minor fix for Scooter GateEditor - Properties are now more readableAudio Fix - Reset Level no longer mutes audioAudio - Added audio to look tutorialAudio - Added audio to tutorial popHave fun!. Release Candidate 0: Yes, we are nearly there for the release! It's hard to believe it's finally happening - more than 10 years after we started working on Youropa - but what a great feeling it is!As always there are a million things we wanted to fix, but not enough time. We've been going over your reports and our own lists, to find out which details should make the cut. It's been some busy days, but we're pretty happy with what we've got. So without further ado, here are the changes in the latest update - which will be the last before release barring some unforseen incident:Renderer - Adjusted frame timing decrease stuttering, should result in smoother framerate - if you experience a performance decrease please let us know!Achievements - Icons added to SteamAchievements - Corrected the number of cassettes to unlock the K7 achievement from 130 to 139. (Frenchmen will understand why it's K7)Options - Show all input methods for mouse/keyboard inputOptions - Sorted resolutions correctlyOptions - Only show options if there is an actual choice to makeControls - Arrow keys can now be used to control the cameraVehicle - Fixed not being properly reset after falling out of levelCrumblingBlock - Improved performanceOnesider - Audio/Animation sync fixesWires - Animation adjustmentsTargetButton - Fix for not returning to upright position after being resetVehicle - Fixed brake light not turning on/off correctlyYou - Don't render in Main MenuYou - Suction effect on feet when walking on walls and ceilingsYou - Fix for turning during Overview if carrying specific objectsYou - Fix for look direction during OverviewYou - Fix for sidestep animation not playing when on walls / ceilingsYou - Suction sound when jumping off wallYou - Fixed issue in collision callback that could cause crashDog - Added missing audio to some animationsCrash Barriers - Made physical instead of staticHedges - Adjusted collision materialPortal - Pushing back while standing in portal activates teleportPortal - Fixed immediate teleportation when picking something up while standing in portalMetro Train - Fixed lights pointing in wrong directionsMetro Tracks - Fixed texture tilingMap - Corrected transition in/out of mapMap - Transition to level during loadingSpot Light - Nicer shadowsSpot Light - Volumetric light fixesAudio - Adjusted logo soundAudio - Adjusted day time musicAudio - Adjusted dog biting and snappingAudio - Hard landing audio adjustedUI - Fix for incorrect rendering of very slim elementsUI - Minor adjustments to layout and button/tooltipsLevel - RunGate move pickup!Translations - Added missing translations to French (thanks Jeremy)As always, the fun doesn't stop just because we release, so if you do find bugs or things you think could be improved we would be happy to hear from you. Send us an email at support@frecle.net and we will do our very best to help you out.Have fun!
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